

However, I dislike that you can’t see which boss or encounters are coming up, so you can’t plan ahead as well. Griftlands also has a much more visually exciting style than Slay the Spire.
#GRIFTLANDS METACRITIC UPGRADE#
The card exp is a cool mechanic as well, where after you play the base version of a card a few times you can then upgrade it to a better version. Each run has a randomly crafted story going on, with different people that love, like, dislike, and hate you depending on your choices. Its kind of like Slay the Spire but you now have two decks to balance building up, which is cool. Metaprogression (progress that carries between runs) is strictly limited to unlocked new cards for the first few runs on each character.

The map system is great, the various decks work well, the ascension system is challenging. Slay the Spire is just a really solid game. I think they are both good games, but personally I would recommend getting Slay the Spire first, especially if you are new to the deckbuilder genre. Please hide all spoilers by wrapping the text like >!this!<. All duplicate questions will be removed without warning. Obvious/purposeful violations of this rule will result in an instant permaban.Īll screenshot posts whose context is not obvious to an average player must contain some kind of text explanation, such as a comment or plainly descriptive title, or they may be removed without warning at moderator discretion.Ĭheck the stickied FAQ thread before submitting a question. If in doubt, message the moderators before posting. Memes/Shitposts are allowed within reason, but very-low-effort posts may be removed at moderator discretion. This includes links to your streams and youtube clips. Self promotion should follow the reddit site-wide rules. For a better explanation, watch this video. Do not confuse this with a tier list for cards or relics, as this data may be skewed by many different factors. Spire Logs - Contains data on player's past runs. Reference Sheet - A handy spreadsheet containing information on every aspect of the game, including enemy attack patterns. Official Discord Server - Join us to chat, discuss strategies, share memes, and more! Making the fighters' outlines larger on small screen mode.Dedicated to all discussion on the game Slay the Spire by Mega Crit Games. Making the card-preview transparent on small screen mode. Move the SPARK_BARON_AUTOMECH thrust fx to the Hover Pack condition so it only shows up while it is hovering.Īdding a large card preview for small screen mode that is independent from the card-preview and not a tooltip. Purge old work positions for backwards compatability. The card tooltips now align correctly to the large focus-card in small-screen modeĪdd Location:PostLoad. Prevent max health and health from going below 1. Removing parasites now uses DeltaMax rather than hand-rolling its clamp logic. The game will reset to apply your changes, so make sure you aren't mid-play.įix crash being able to upgrade a card that was just removed. To change the language you are playing in, go to the options menu and select the "Other" tab to find the language spinner. To this end, we've set up a special forum for language-specific issues: The translations are VERY MUCH ALPHA. There will be issues! Lots of them! Especially around concepts that don't really exist in English, like grammatical gender or non-Latin font rendering. We will be releasing translations updates as time passes, so please bear with us! At this point, most of Sal's story and cards are translated.

So when you are playing in a language other than English, you will still see a lot of English when you get to parts that are new or changed since then. Translations take time, and these ones are based on the strings that existed in the game as of a couple of months ago. The following languages are being worked on, but not are not yet ready for release: You can now play Griftlands in the following languages: That is because we were working on it THIS WHOLE TIME! You may have noticed that we've been coy about Griftlands translations when asked in the past.
